C++ lover, I learn every day ! I have a software developer education, but I learned C++ mostly thanks to StackOverflow and CppCon amazing guys :) Trying to improve my core language knowledge, I'm currently working on modern Metaprogramming and C++17/TS with a ECS library on Github.
For team management, Github and Slack are my favorite tools, but I'll probably replace Slack with Riot(Matrix).
Even if I did learn others languages, I'm specilized in C++.
I work on Linux ecosystem. Using NeoVim as IDE and some usefull tools like Git and Docker when I need to. I prefer to rely on simple but efficient tools that I can customize to my needs.
Development of the video game The Architect : Paris, I had to learn really quickly my first game engine (and CryEngine wasn't a good idea). I worked on all game aspects, from generating mesh and physic procedurally, to integrating UI and developed some level design tools. And two years after I'm still there, but working with Unity ECS, and leading the team.
I worked on a project manager, which had to adapt to some very complex process from SKF. I made a prototype in VBA which was used by several SKF factories. And I started to work on the architecture of the final product (C# MVC client and C++ Server). I had to fully manage every aspect of the project (clients, boss...). It's my best professional experience at the moment.
This is a Entity Component System library that I started recently. Using Metaprogramming and Policiy Design, ECS-Concept aim to be an easy to customize with no overhead.Check it out
Some of the biggest projects I made during school :